UI/UX Designer developing user-friendly interfaces for mobile and web applications at Valorbyte. Collaborating with teams to ensure design quality in Unity-based projects and enhancing player experiences.
Responsibilities
Design and improve user interfaces for mobile, web, and interactive Unity-based applications
Create wireframes, user flows, prototypes, and high-fidelity UI designs in Figma
Develop and maintain design systems, components, and style guides
Collaborate closely with developers, game designers, and product stakeholders
Translate UX requirements into clear, intuitive, and visually engaging interfaces
Support UI implementation in Unity 6 and ensure design consistency in-engine
Conduct UX iterations based on feedback, testing, and data insights
Contribute to improving overall user experience across products and game systems
Requirements
Experience as a UI/UX Designer on game-related projects
Strong expertise in Figma (Auto Layout, components, prototyping, design systems)
Solid understanding of UX principles, information architecture, and user psychology
Strong eye for typography, color systems, and contemporary interface design
Experience working with or familiarity with Unity 6 (UI implementation or collaboration with developers)
Ability to design for interactive real-time applications (games or similar systems)
Experience working in Git-based teams or with structured collaboration workflows (a plus)
Self-driven, organized work style and a strong team mindset
Very good English skills (used as the working and communication language)
Benefits
20 hours per week with a flexible working schedule
Up to €1,000 monthly compensation (part-time / remote contract)
100% remote work within an international, creative team
Flat hierarchies and fast decision-making processes
Creative freedom in UI/UX and system design
Work on stylish mobile game projects with visible impact
Long-term collaboration based on performance and cultural fit
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