Mid-Senior Graphics Programmer at Velan Studios, working on games from augmented reality to dark shooters. Involves a high degree of autonomy and diverse technical challenges.
Responsibilities
Most of our games are built on our internal engine and tools.
We believe that owning our tech gives us certain technical superpowers.
Velan works on all kinds of games, from augmented reality driven kart racers to shooters played in the dark. The varied needs of our games sets the direction for our rendering tech.
Experienced graphics programmers operate with a fair degree of autonomy at Velan. While decisions about your areas of focus will be made collaboratively with the leadership team, once an area of focus is selected, you exercise a wide degree of discretion to accomplish your technical goals.
Although each of our systems has an owner, we are a small team, and you should expect to own several different systems. Additionally, we trust you to work across the codebase with minimal barriers.
Requirements
At least five years of graphics programming experience on console and/or mobile GPUs and knowledge of one or more current GPU architectures.
Comfortable with the languages we use; C, C++, and GLSL.
Experience using Vulkan, DX12, Metal, and/or other modern graphics APIs.
Benefits
potential annual bonuses (though they are not guaranteed)
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