Senior 3D Generalist focusing on Houdini Grooming for Blizzard Entertainment's cinematics team. Developing workflows and refining processes in a hybrid work environment, delivering high-quality visual work.
Responsibilities
Develop new workflows and help refine processes
Deliver high quality photo realistic work and highly stylized looks
Work closely with surfacing and simulation to deliver beautiful and functional work
Requirements
8+ Years experience using Maya and Houdini in a professional environment (Game Studio, Animation Studio, or VFX Studio)
8+ Years experience grooming in Houdini
Expert at troubleshooting and solving problems independently
Deep understanding of VFX Production Pipelines
Ability to take creative direction and enhance the creative process
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