Java Developer developing complex game features for a football manager simulation game at iLogos Game Studios. Working remotely with a focus on performance engineering and collaboration with designers.
Responsibilities
End-to-end responsibility for developing and implementing complex game features (meta-game, economy, social mechanics)
Optimize and maintain high-performance server-side logic within the SFS2X and Hazelcast ecosystem
Designing robust Protobuf-based APIs and handling complex state synchronization between distributed services
Advanced work with PostgreSQL for managing persistent game data and user profiles
Working closely with game designers to translate gameplay ideas into scalable technical solutions
Writing clean, maintainable code and participating in rigorous peer reviews
Requirements
4+ years of experience in Java development (Java 17+ preferred)
Deep knowledge with cache platforms like Redis or Hazelcast for distributed data structures and computing
Deep understanding of multithreading, concurrency models, and memory management
Familiarity with Java Loom/Couroutine is a plus
Experience building CQRS or event-driven systems using Protobuf and gRPC for efficient inter-service communication
Strong knowledge of PostgreSQL (optimization, schema design)
Experience in building ETL pipelines for game analytics or state synchronization
Experience with SmartFoxServer 2X (SFS2X) extension development and API is nice to have
Experience with GitLab CI/CD and automated build processes is nice to have
Understanding of AB-testing mechanics and feature-flagging in a production environment is nice to have
Experience with Game Economy systems (Rewards, Hard/Soft currency handling) is nice to have
Benefits
Freedom of action
Opportunity for growth
Support from teammates and the company
Work remotely from anywhere in the world on your own schedule
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