Lead Digital Matte Painting Artist, Environment Artist

Posted 2 weeks ago

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About the role

  • Lead Digital Matte Painting Artist in charge of Environment team at Mavericks VFX, creating diverse 3D environments for live-action VFX projects.

Responsibilities

  • Assess and define the most efficient methodology for each environment brief, from 2.5D Matte Painting projection setups to full 3D asset builds.
  • Lead, mentor, and support the Environment/DMP team and Artists in their daily tasks.
  • Supervise integration of digital environments into shots, ensuring consistent lighting, perspective, and color.
  • Coordinate with VFX Supervisors, CG Supervisors, and Production to deliver high-quality work efficiently.
  • Apply photography, practical, and digital techniques to create environments.
  • Review work and provide clear artistic and technical feedback, incorporating client and supervisor notes in a timely manner.
  • Develop workflows and approaches to anticipate and solve creative or technical challenges.
  • Maintain consistent standards across projects while promoting best practices and team development.

Requirements

  • 4+ years of experience as a Digital Matte Painter or Environment Artist for live-action feature or television, including at least 1 year in a lead or supervisory role.
  • Strong knowledge of 3D software such as Blender, Maya, and Houdini, and 2D/shading tools like Substance, Adobe Photoshop, Nuke, and Unreal Engine.
  • Familiarity with supplementary software, including ZBrush, Gaea, SpeedTree, and other related tools, is a plus.
  • Strong Matte Painting and 2.5D projection skills.
  • Good visual eye with an understanding of the natural equilibrium of nature and the ability to translate it effectively onto a 2D screen.
  • Experience with compositing or scripting is a plus.
  • Ability to solve technical challenges independently while maintaining high artistic standards.
  • Curiosity and willingness to explore new tools, including AI-assisted workflows and Unreal Engine, and to share knowledge with the team.

Benefits

  • None specified

Job title

Job type

Full Time

Experience level

Senior

Salary

Not specified

Degree requirement

No Education Requirement

Tech skills

Unreal Engine

Location requirements

RemoteCanada

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