Senior Cinematic Animator creating gameplay and cinematic animations for Piranha Games’ action titles. Integrating character animation with Unreal Engine systems and mentoring junior animators.
Responsibilities
Portray character and object movements and behaviours, tying them together with gameplay and visual storytelling
Work with the Principal Animator to design and implement gameplay and cinematic animations
Apply animation principles such as weight, balance, inertia, and posing
Apply understanding of motion, acting, and timing
Ensure animations meet technical and visual quality standards and project artistic direction
Collaborate with production team members to resolve technical and design issues
Provide guidance and direction for junior animators
Anticipate and recognize potential conflicts or production issues
Communicate technical and artistic constraints and recommend solutions
Evaluate the animation pipeline for improvement
Adjust and refine animation as directed by the Art Director and Principal Animator
Assist with Unreal hookups within motion trees, character components, blend spaces, and related systems
Participate proactively to further team and project goals
Mentor junior resources
Perform other ad-hoc responsibilities as requested
Requirements
7+ years’ experience in animation in a game development environment
Proficient with standard animation tools such as Maya, 3D StudioMax and MotionBuilder
Proven track record to complete work within deadlines while maintaining constant communication with the team
Ability to work in a team and under pressure
Ability to thrive in a fast-paced work environment while maintaining high-quality results
Excellent written and verbal communication skills in English
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