Environment Artist responsible for creating high-level 3D and 2.5D environments for live-action VFX. Collaborating in a global team of innovators and perfectionists at Eyeline.
Responsibilities
Assess the most efficient methodology per environment brief along with Lead and/or Supervisor
Receive and respond to artistic/technical direction and feedback
Approaches will vary from a 2.5D Matte Painting projection setups, through full 3D asset builds using bespoke and procedural tools
Provide and acquire photographic reference materials
Perform tasks related to integrating imagery into shots and preserving a unified sense of lighting, perspective, and color
Use photography, practical, and digital skills to create photoreal 3D environments
Revise work based on client and supervisor feedback in a timely manner
Communicate clearly with production regarding schedule and task assignments
Manage scene files and hand off work to other departments in an organised fashion
Troubleshoot and problem solve technical issues independently or with assistance from TDs and/or Pipe
Requirements
Minimum three (3) years of previous experience as a Digital Matte Painter or 3D Environment Artist for live-action feature and/or television
Strong understanding of 3D packages including 3ds Max, Maya and Houdini and 2D/Shading packages such as Nuke, Adobe Photoshop and Substance
Knowledge of supplementary software including ZBrush, Gaea, and SpeedTree also strongly recommended, as well as basic lighting knowledge
Strong Matte Painting and 2.5D projection skills are necessary for an env/dmp role
Compositing and scripting experience is a plus
Knowledge of ai/generative workflows and tools is a plus
Strong willingness to grow, learn new methods & tools, and share knowledge with others
Ability to work and solve technical issues independently
Ability to take direction positively, work well within a team and thrive under the pressure of tight deadlines
Excellent communication skills and an open mind
Team player able to work in a collaborative and fast-paced environment
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