About the role

  • Senior Product Manager guiding a new free-to-play mobile game through global live operations. Working at the intersection of product strategy, game design, analytics, and LiveOps for a game development company.

Responsibilities

  • Support the game during testing and early live phases, with an initial focus on gameplay quality and early retention.
  • Drive monetization testing as the game expands into additional geographies, including Tier 1 markets.
  • Own and evolve LiveOps strategy post-launch, reacting to live results and optimizing performance in real time.
  • Partner with design to shape and refine the in-game economy, including progression systems, gacha, rewards, and daily engagement loops.
  • Ensure economic systems are balanced, scalable, and aligned with long-term player value.
  • Translate player behavior and qualitative feedback into quantitative models and tuning decisions.
  • Define hypotheses and design A/B tests across gameplay features, monetization, and LiveOps initiatives.
  • Work closely with analytics to interpret test results and player data, turning insights into clear product actions.
  • Use data visualization and analysis tools to monitor performance and guide prioritization.
  • Apply player-centric and design-thinking approaches to new features, events, and optimizations.
  • Anticipate the downstream impact of design and product decisions on player behavior, economy, and revenue.
  • Set clear priorities to maximize retention, engagement, and LTV.
  • Collaborate cross-functionally with design, analytics, production, and leadership to drive aligned decision-making.
  • Clearly communicate product intent, results, and next steps to stakeholders.

Requirements

  • Live Ops Experience: Experience managing events and economies in mid-core titles (Collection RPGs/4X) with a focus on moving specific KPIs
  • Design Partnership: Ability to collaborate with game designers to translate vision into functional product requirements and success criteria before development begins
  • Data-to-Action: Hands-on proficiency in data analysis (dashboards) to independently identify user behaviour patterns and turn them into validated game improvements. (SQL and Python experience are a plus, but not essential)
  • Impact-Driven Prioritisation: Experience navigating a backlog (for the whole roadmap or their areas of responsibility) and making hard decisions on what will move the needle most.
  • Team communication & leadership: Effective communicator that can work across disciplines and adapt messaging to different parts of the team.

Benefits

  • We strongly believe we are changing how games studios operate and at the core of what we do is making great games that create a connected community.
  • We're not just about making Games Where You Belong. We're also about building communities where our people belong. That's why Fortis is a thriving environment that celebrates diversity, embraces inclusivity, and fosters growth.
  • Build and grow with a seasoned team of accomplished talent who have left an impactful mark in their disciplines, both in and out of gaming.

Job type

Full Time

Experience level

Senior

Salary

Not specified

Degree requirement

No Education Requirement

Tech skills

PythonSQL

Location requirements

RemoteCanada

Report this job

Found something wrong with the page? Please let us know by submitting a report below.