Senior Technical Artist handling VFX end-to-end on indie game developed in Unity. Collaborating closely with cross-discipline teams to enhance visuals and build impactful user experiences.
Responsibilities
Own VFX end-to-end on our indie game
Design and implement stylized VFX
Develop and evolve key shaders
Build a modular library for the team
Collaborate with engineering, design, audio, and art
Audit the current state of VFX and shaders
Requirements
Owned tech art and VFX work end-to-end in an engine
Experience with implementation and cross-discipline iteration
Knowledge of debugging and final integration processes
Establish consistent workflows for VFX and shaders
Ability to communicate clearly across disciplines
Experience in providing mentorship and collaboration
Benefits
Unlimited paid time off, with a 2-week minimum
Flexible hybrid schedule, with a focus on in-office
Health Spending Account of $3000/year
Charitable matching of $2000/year
Investment in professional development
Access to the benefits above without a probationary period
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