CFX Artist creating Houdini hair, fur, cloth, and muscle simulations for Bardel Entertainment’s animation productions. Collaborating across departments and maintaining production - ready CFX pipelines.
Senior Layout Artist staging CG animation scenes and crafting cinematography for Bardel Entertainment’s featurette productions. Translating storyboards into 3D sequences while supporting visual storytelling and production workflows.
Senior Level Artist creating playable Unreal Engine levels for People Can Fly, an independent AAA game studio. Building world geometry, modular assets, and set dressing for next - generation action games.
Lighting Artist creating Unreal Engine lighting for People Can Fly’s AAA action games. Shaping visual storytelling, performance, and cinematic quality across scenes and levels.
Lighting Artist creating high - quality Unreal Engine lighting for People Can Fly’s AAA action games. Shaping narrative mood, visuals, and performance across scenes, levels, and cinematics.
Digital Studio Artist responsible for adapting existing creative across digital marketing channels. Supporting brand consistency for Loblaw’s grocery businesses and PC Express.
Freelance FX Artist creating photorealistic effects for film and advertising at Rodeo FX. Collaborating in the 3D pipeline to deliver dynamic and technically solid visual content.
Freelance Animation Artist delivering hyper - realistic performances and collaborating with animation teams at Rodeo FX. Contributing to various high - profile projects in animation and visual effects.
Compositing Artist responsible for high - quality digital composites in 2D team at Zero VFX. Assembling shots and integrating visual elements for artistic vision support.
FX Artist creating high quality dynamic 3D visual effects, focusing on water, magic, and destruction. Collaborating closely with production and creative teams at Zero VFX.