About the role

  • 3D Animator specializing in mocap cleanup for AAA game projects at Liquid Development. Join a creative team working on leading video game titles in a fully remote capacity.

Responsibilities

  • Build, establish and improve the existing structure for a high-end 3D animation team
  • Animating a variety of characters, creatures, props, and vehicles
  • Developing and maintain pipeline tools in Unreal Engine, Maya, 3DS Max and Motion Builder
  • Working closely with the Animation Director and Project Manager

Requirements

  • A strong portfolio/demo reel with recent work showcasing proficiency in 3D Animation for video games (**must submit to be considered**)
  • 5+ years of professional experience working as a 3D Animator in the video game industry
  • Proficient with Maya and Unreal Engine 5 Cinematics (Sequencer)
  • Must have experience working with motion capture cleanup
  • Experience working with more realistic art styles focused on bipedal human animations for games
  • Huge Plus: MotionBuilder Experience
  • Experience working with Unreal Engine 5 Integration, hand keyed animations, working with proprietary tools
  • Experience in tangential areas of animation, such as rigging, skinning, or scripting

Benefits

  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Full Time Employment Benefits for applicants located in US only include:
  • Medical, Dental, Vision benefits
  • Voluntary Long-term / Short-term Disability
  • 401K w/ company match

Job title

Job type

Contract

Experience level

Mid levelSenior

Salary

CA$70,000 - CA$83,000 per year

Degree requirement

No Education Requirement

Tech skills

Unreal Engine

Location requirements

RemoteCanada

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