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About the role

  • Principal Gameplay Programmer developing and maintaining tools for game systems at People Can Fly. Working on AAA titles with a creative team using Unreal Engine.

Responsibilities

  • Develop and maintain the tools and systems required to enable other developers to create missions, build complex game mechanics, and balance the game.
  • Improve and maintain gameplay within the PCF Framework (based on Unreal Engine 4).
  • Create prototypes for new gameplay features.
  • Write code for complex game mechanics.
  • Write code for level layout, event scripting, balancing, narrative pacing, and tuning.
  • Test, debug, profile, and optimize implementations.
  • Produce design documentation that adheres to team standards.
  • Occasionally assist the manager in carrying out recruitment initiatives in collaboration with Human Resources.
  • Occasionally onboard new employees.
  • Actively participate in code reviews.

Requirements

  • At least 6 years of experience in game production for console and PC.
  • At least one completed AAA title, credited as a programmer.
  • Strong sense of what makes game systems fun.
  • Ability to work in a fast-moving, changing environment and tackle constantly evolving creative challenges.
  • Ability to collaborate with developers across disciplines.
  • Strong C/C++ programming skills.
  • Strong mathematics skills.
  • Strong knowledge of AI, physics, animation, and gameplay programming in general.
  • Experience with character scripting, animation blending, and related techniques.
  • Ability to identify issues and make quick, sound decisions.
  • Experience in profiling and optimization.
  • Experience working on consoles such as PS4 and Xbox One.
  • Excellent knowledge of Unreal Engine 4/5.

Benefits

  • A benefits package 100% paid by PCF.
  • The insurance provider reimburses claims at 100% (up to $1,000 of services per year), applicable to individual or family coverage.
  • Comprehensive dental coverage, including dental care.
  • Employer RRSP contribution matched at 4% (pre-tax), 100% vested from day one.
  • One week of paid time off during the winter holidays.
  • 20 days of paid vacation and 5 paid sick days.
  • Free virtual health and mental wellness sessions included in the plan for employees and their dependents.
  • Opportunities for personal development and the chance to work in a global environment.
  • The opportunity to work within a creative team of people passionate about what they do.

Job title

Job type

Full Time

Experience level

Lead

Salary

Not specified

Degree requirement

Bachelor's Degree

Tech skills

Unreal Engine

Location requirements

RemoteCanada

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