Gameplay Programmer creating flexible systems for a multiplayer open-world project at Behaviour Interactive. Collaborating with designers and cross-functional teams to enhance gameplay.
Responsibilities
Design and implement flexible gameplay systems for an open-world multiplayer game.
Work closely with game designers to prototype and iterate on various game mechanics.
Build data-driven systems that are easily configurable and testable by game designers and modders.
Test, debug, and optimize code to ensure high quality standards.
Maintain code quality through mentoring, collaboration, and the code review process.
Collaborate within a cross-functional team to design and implement core game features.
Rigorously test new features and provide suggestions for improvements and refinements.
Requirements
6+ years of game development experience.
4+ years of game development experience focused on gameplay.
4+ years of game development experience using Unity3D.
Proficiency in design patterns and object-oriented programming using C#.
Expertise in one or more gameplay areas: 3C (combat/camera/controls), AI, or open-world mechanics.
Have shipped at least one game on PC and/or consoles using Unity, Unreal Engine, or another proprietary game engine.
Strong communication and interpersonal skills to collaborate effectively with diverse teams.
Adaptability and enthusiasm for working in a fast-paced, evolving environment.
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