Senior Software Engineer developing gameplay and engine systems for original game in Unreal Engine 5. Collaborating with cross-functional teams to deliver a polished and fun gaming experience.
Responsibilities
Build gameplay systems, including narrative, exploration and inventory.
Support artists and animators with the Metahuman pipeline.
Partner closely with designers to build high quality and fun experiences.
Integrate modern Unreal pipelines to improve efficiency and quality of the game.
Communicate clearly with stakeholders about technical constraints, trade-offs, dependencies, and execution plans.
Requirements
legally eligible to work in Canada and reside within Canada
experience with Unreal Engine 5
capable of building various gameplay and engine systems for original game
ability to work across core gameplay systems, AI, platforms support, build and delivery pipelines
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