Senior Core Engine Engineer at Unity Technologies developing technologies for streaming game content into various environments. Focused on high-performance networking and distributed systems for game engines.
Responsibilities
Own and evolve critical subsystems across the engine stack, from low-level C++ to high-level C# APIs across editor, build, and runtime code.
Design and implement high-performance, extensible APIs intended for embedded, cross-process, and networked configurations.
Develop schemes to manage execution timing and resource contention within or between processes and over the network with minimal overhead
Orchestrate loading, change tracking, serializing, and synchronizing components and assets in bandwidth and latency-constrained environments.
Requirements
Core Engine Expertise: Experience building or fundamentally extending game engine cores, middleware, or foundational systems (e.g., serialization, build pipelines, memory subsystems).
Architectural Vision + Practical Implementation: Design modular, testable systems, then implement and debug them yourself end-to-end
High-Performance Coding: Strong C++ and C# skills, with practical understanding of CPU caches, branch behavior, memory layout, and profiling.
Engine-Wide Breadth: Hands-on experience across multiple engine domains (e.g., physics, animation, input, assets) and how they interact.
Benefits
Comprehensive health, life, and disability insurance
Commute subsidy
Employee stock ownership
Competitive retirement/pension plans
Generous vacation and personal days
Support for new parents through leave and family-care programs
Telecom Lifecycle Engineer focusing on lifecycle assessments and maintenance for telecom equipment. Collaborating with teams to optimize performance and resolve issues for Alberta's utility sector.
Vulnerability Management Engineer providing delivery services for customers in retail, finance, and healthcare sectors. Advising and developing all components of the vulnerability management lifecycle.
AI Agent Engineer developing LLM - based AI solutions for cybersecurity at CrowdStrike. Leading AI agent development and optimizing performance with modern frameworks and technologies.
Lead engineering work following AtkinsRéalis procedures on Candu instrumentation and control systems. Collaborate with clients and design disciplines to ensure project delivery and compliance.
Process Engineer responsible for improving cloud system reliability at PointClickCare. Collaborating with engineering teams to enhance SaaS operations and incident response practices.
Intermediate Acoustical Engineer/Specialist providing environmental noise and vibration assessment services. Conducting field investigations and supporting project delivery with multidisciplinary teams.
Senior Fire Protection Engineer designing complex fire protection systems for various projects across Canada. Mentoring junior staff and contributing to the technical direction of projects.
Ingénieur(e) en géotechnique chez EXP, soutenant des projets à Montréal et Laval. Vous travaillerez sur des études géotechniques variées en environnement collaboratif.
Ingénieur.e en Structure du bâtiment chez EXP, contribuant à des projets variés et stimulants. Mode de travail hybride à Salaberry - de - Valleyfield, QC, Canada.
Ingénieur en environnement réalisant des évaluations environnementales et gérant des projets de surveillance environnementale. Collaborant avec une équipe dynamique pour des solutions durables à Montréal ou Laval.