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About the role

  • Senior Artist responsible for creating visually striking models for Dead by Daylight. Collaborating with art direction to enhance in-game experiences in a cutting-edge game development studio.

Responsibilities

  • Lead the creation and in-engine integration of high-quality assets in Unreal Engine
  • Proactively identify, analyze, and resolve asset and integration issues to maintain a high level of quality
  • Translate art direction into consistent, production-ready assets
  • Work closely with the Technical Lead on quality and performance matters
  • Act as a key contributor throughout the production pipeline, supporting the team and proposing solutions
  • Mentor team members and contribute to knowledge sharing

Requirements

  • Excellent command of polygonal modeling for both hard-surface and organic subjects
  • Strong understanding of Levels of Detail (LOD) and optimization techniques to deliver performant real-time assets
  • Good knowledge of UV unwrapping
  • Hands-on experience with Unreal Engine
  • Ability to interpret and apply art briefs and style guides with rigor and consistency
  • Familiarity with Blender is an asset

Benefits

  • We are a dynamic independent studio
  • Equal opportunity for all
  • We celebrate diversity of people, perspectives, and ideas

Job title

Job type

Full Time

Experience level

Senior

Salary

Not specified

Degree requirement

Bachelor's Degree

Tech skills

TypeScriptUnreal Engine

Location requirements

HybridMontrealCanada

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