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About the role

  • Environment Artist developing immersive content for a Third Person Action Shooter in a game studio. Working on environment and level art using Unreal Engine 5 with flexible arrangements.

Responsibilities

  • Create and develop convincing environment and level art using Unreal Engine 5
  • Work with the Creative Leads to author immersive content for a Third Person Shooter
  • Problem-solve and support tools and tech development to achieve visual and performance targets in engine
  • Monitor deliverable progress, manage assigned scope and requested changes, and follow through on commitments
  • Ensure assets meet technical requirements for Unreal Engine 5
  • Work independently with minimal supervision, while collaborating effectively within the team and taking ownership of problems
  • Document tools and production pipelines in a clear and understandable way

Requirements

  • 3+ years of proven gameplay development experience
  • Demonstrated ability to work on multidisciplinary project teams and adapt to changing priorities throughout the product life cycle
  • Excellent communication and presentation skills
  • Experience with Unreal Engine 5
  • Demonstrated experience with Substance, Fab/Megascans, and other environment art tools

Benefits

  • Flexible work arrangements

Job title

Job type

Contract

Experience level

Mid levelSenior

Salary

CA$80,000 - CA$90,000 per year

Degree requirement

Bachelor's Degree

Tech skills

Unreal Engine

Location requirements

RemoteCanada

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