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About the role

  • UI/UX Designer creating engaging user interfaces and experiences for mobile games at iLogos. Collaborating with teams to design game interfaces and contribute to overall game feel.

Responsibilities

  • Design intuitive and visually compelling game interfaces and UX flows
  • Collaborate with Art Directors, Game Designers, and Producers to align UI/UX with gameplay goals
  • Create wireframes, user flows, and high-fidelity mockups
  • Design HUDs, menus, and UI systems that enhance player experience
  • Contribute to visual consistency and overall game feel
  • Iterate based on feedback, usability insights, and live metrics

Requirements

  • 3+ years of experience in UI/UX design for games (Middle to Senior level)
  • Strong sense of visual style, with the ability to work across stylized and modern realistic directions
  • Solid skills in graphic design and visual composition
  • Deep understanding of mobile UI/UX principles, usability, and layout adaptation
  • Strong knowledge of color theory, typography, and visual hierarchy
  • Hands-on experience with Photoshop, Figma, Illustrator (or similar tools)
  • Ability to design interfaces end-to-end: from wireframes and flows to polished UI
  • Experience creating in-game UI elements (HUDs, menus, pop-ups, icons, etc.)
  • Portfolio with released commercial game projects
  • Upper-Intermediate English or higher
  • Passion for games and the game industry

Benefits

  • Work remotely from anywhere in the world
  • Flexible working hours
  • 3 months contract with possible extension
  • Opportunity for growth and support
  • Atmosphere of trust and care

Job type

Contract

Experience level

Mid levelSenior

Salary

Not specified

Degree requirement

No Education Requirement

Location requirements

RemoteWorldwide

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