UI/UX Designer creating engaging user interfaces and experiences for mobile games at iLogos. Collaborating with teams to design game interfaces and contribute to overall game feel.
Responsibilities
Design intuitive and visually compelling game interfaces and UX flows
Collaborate with Art Directors, Game Designers, and Producers to align UI/UX with gameplay goals
Create wireframes, user flows, and high-fidelity mockups
Design HUDs, menus, and UI systems that enhance player experience
Contribute to visual consistency and overall game feel
Iterate based on feedback, usability insights, and live metrics
Requirements
3+ years of experience in UI/UX design for games (Middle to Senior level)
Strong sense of visual style, with the ability to work across stylized and modern realistic directions
Solid skills in graphic design and visual composition
Deep understanding of mobile UI/UX principles, usability, and layout adaptation
Strong knowledge of color theory, typography, and visual hierarchy
Hands-on experience with Photoshop, Figma, Illustrator (or similar tools)
Ability to design interfaces end-to-end: from wireframes and flows to polished UI
Experience creating in-game UI elements (HUDs, menus, pop-ups, icons, etc.)
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