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About the role

  • Senior Character Artist at Compulsion Games creating high-quality 3D characters that define visual identities. Collaborating with cross-disciplinary teams to bring game worlds to life.

Responsibilities

  • Build high-quality 3D character models from concept art that balance visual appeal with technical requirements.
  • Sculpt detailed high-poly characters in ZBrush and create optimized low-poly models with clean topology that preserve detail and silhouette.
  • Create high-quality character textures using Substance Painter.
  • Implement and validate character assets in Unreal Engine, ensuring materials, shaders, and LODs display correctly in-engine.
  • Collaborate with rigging, animation, and design teams to ensure characters deform, animate, and function correctly in-game.
  • Work with art leadership and concept artists to refine character designs and iterate on assets based on cross-discipline feedback.
  • Uphold the creative vision of the project and ensure all character work meets high-quality standards.
  • Contribute to the improvement of character art pipelines, best practices, and documentation.
  • Research and adopt new techniques to stay current with industry trends and tools.

Requirements

  • 5+ years of experience as a 3D Character Artist with at least one shipped AAA or AA title.
  • A strong portfolio demonstrating high-quality 3D character work for games.
  • Expertise in character modeling, sculpting, texturing, and a strong understanding of anatomy, form, proportion, and materials.
  • Proficiency in Maya, ZBrush , Marvelous Designer, and Substance Painter.
  • Experience creating real-time hair and cloth assets for current-gen platforms.
  • Familiarity with Unreal Engine (UE4/UE5) and its character integration pipeline.
  • Strong understanding of topology and deformation principles.
  • Ability to deliver high-quality work under pressure, with strong time management and prioritization skills.
  • Excellent communication, organizational, and interpersonal skills.
  • Commitment to upholding Compulsion Games' core values and contributing to a positive, respectful company culture.

Benefits

  • Competitive salary

Job title

Job type

Contract

Experience level

Senior

Salary

Not specified

Degree requirement

Bachelor's Degree

Tech skills

Unreal Engine

Location requirements

RemoteCanada

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