Join Fullsteam as a Junior-Intermediate Product Designer focusing on UI/UX improvements and collaboration across teams. Develop user-centered solutions for product enhancements and marketing materials.
Responsibilities
Partner with the Product Manager to design intuitive, user-centered UI/UX solutions for new features and product initiatives, from wireframes to high-fidelity mockups.
Design thoughtful interaction details including hover states, empty states, loading states, and error states to ensure a complete and polished user experience.
Conduct ongoing reviews of the existing product to identify inconsistencies in UI patterns, components, and user flows, and propose and implement improvements to enhance usability and visual consistency.
Lead the migration of our design component library from Sketch to Figma, building a well-structured, reusable component system that supports the product team’s long-term design workflow.
Maintain and evolve the component library and design system over time, ensuring designs remain consistent and up to date as the product grows.
Collaborate with engineering to ensure designs are feasible, clearly communicated, and accurately implemented.
Support the marketing team with design deliverables for key campaigns, events, and product launches (e.g., landing pages, promotional assets).
Assist the leadership team in creating polished, on-brand slide decks for major internal and external presentations.
Actively seek and incorporate feedback from the Product Manager, stakeholders, and users to iterate and improve designs.
Requirements
1–3 years of experience in product design, UI/UX design, or a related field; or a strong portfolio that demonstrates equivalent ability.
A portfolio showcasing product design work, including your design process and final UI deliverables.
Hands-on experience with Figma and/or Sketch.
Demonstrated ability to collaborate effectively with product and cross-functional teams.
Comfortable working within Agile sprint cycles, including participating in sprint planning, design reviews, and iterating quickly based on feedback from product and engineering.
UI / UX Designer Intern assisting in design processes and creating user - friendly interfaces for applications. Collaborating with teams to define user requirements and enhance user experience.
Product Designer at Entermotion building software for clinics and education platforms. Partnering across teams to define problems and design solutions to ship features and iterate.
Lead the product design team at PlanHub, a pre - construction SaaS platform. Evolve UX strategy and enhance user experiences through innovative design initiatives.
Product Designer creating intuitive learning experiences for TryHackMe users. Collaborating with cross - functional teams to improve certifications and platform usability.
Senior Product Designer creating intuitive payment experiences for clinics at Jane. Collaborating with design teams to enhance user research and product outcomes in a high - growth SaaS environment.
User Experience Designer co - op at Nokia, creating UX specifications for web applications. Contributing to a user - centered design process and collaborating with cross - functional teams.
Lead Product Designer crafting high - quality user experiences for Replika's AI companion across mobile and web. Shaping what millions see and feel in the product interactions.
Lead design initiatives for solar software as Head of Design at Aurora. Grow a high - performing team and drive product vision aligning with customer needs.
Staff Product Designer shaping the future of consumer finance at Affirm. Leading design initiatives for App and Card experience with a focus on innovation and user experience.
Senior UX Designer creating intuitive player experiences at Behaviour Interactive. Collaborating with teams to deliver engaging game interfaces across PC and consoles.