Join Fullsteam as a Junior-Intermediate Product Designer focusing on UI/UX improvements and collaboration across teams. Develop user-centered solutions for product enhancements and marketing materials.
Responsibilities
Partner with the Product Manager to design intuitive, user-centered UI/UX solutions for new features and product initiatives, from wireframes to high-fidelity mockups.
Design thoughtful interaction details including hover states, empty states, loading states, and error states to ensure a complete and polished user experience.
Conduct ongoing reviews of the existing product to identify inconsistencies in UI patterns, components, and user flows, and propose and implement improvements to enhance usability and visual consistency.
Lead the migration of our design component library from Sketch to Figma, building a well-structured, reusable component system that supports the product team’s long-term design workflow.
Maintain and evolve the component library and design system over time, ensuring designs remain consistent and up to date as the product grows.
Collaborate with engineering to ensure designs are feasible, clearly communicated, and accurately implemented.
Support the marketing team with design deliverables for key campaigns, events, and product launches (e.g., landing pages, promotional assets).
Assist the leadership team in creating polished, on-brand slide decks for major internal and external presentations.
Actively seek and incorporate feedback from the Product Manager, stakeholders, and users to iterate and improve designs.
Requirements
1–3 years of experience in product design, UI/UX design, or a related field; or a strong portfolio that demonstrates equivalent ability.
A portfolio showcasing product design work, including your design process and final UI deliverables.
Hands-on experience with Figma and/or Sketch.
Demonstrated ability to collaborate effectively with product and cross-functional teams.
Comfortable working within Agile sprint cycles, including participating in sprint planning, design reviews, and iterating quickly based on feedback from product and engineering.
Product Designer shaping marketplace and subscription experiences for a Vancouver growth - stage company. Owning research, prototyping, UI delivery, and scalable design systems for hundreds of thousands of users.
Virtual Design Lead coordinating BIM/VDC models and construction - ready deliverables for Black & McDonald, an integrated construction and facilities - services provider. Leading clash detection, design coordination, and VDC process improvement across active projects.
Senior Product Designer simplifying complex Cards & Credit experiences at Mercury, a fintech company. Owning product problems from framing through implementation with Product, Engineering, and Brand.
Product Designer shaping Pogo’s consumer insights platform connecting brands with verified shoppers. Designing B2B and consumer experiences powered by purchase data and AI.
Senior Product Designer crafting B2B payment experiences for NMI, a platform enabling flexible payments for SMBs, entrepreneurs, and fintechs. Leading research, design systems, and Payment Gateway workflows.
Staff UX/UI Designer leading strategy, research, and design systems for Robots & Pencils’ AI enterprise products. Mentoring designers and partnering with clients to ship production - ready solutions.
UI/UX consultant shaping thermal simulation software at Maya HTT, a digital industries software and engineering services provider. Designing workflows, prototypes, and scalable interfaces for expert engineers.