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About the role

  • Lighting and compositing supervisor leading visual execution for Kickstart Entertainment’s animation productions. Guiding lighting, rendering, compositing, artists, partner studios, and production workflows.

Responsibilities

  • Lead the Lighting & Comp phase in collaboration with the Producer, Director, and key creatives
  • Translate the approved creative vision into lighting and compositing standards, sequence looks, shot templates, light rigs, render strategies, and compositing approaches
  • Establish sequence and episode looks and communicate creative and technical expectations to internal and partner studio teams
  • Review lighting scripts, lighting masters, and LRC/FX through lighting, rendering, and compositing; provide feedback and approve work
  • Develop texture, surfacing, and lighting solutions that support the production's creative vision
  • Maintain visual continuity and technical consistency across shots, sequences, and episodes
  • Assess asset readiness and technical feasibility, identify risks, and develop production-friendly solutions
  • Provide hands-on support for key, hero, and technically complex shots
  • Guide, mentor, and support Lighting & Comp artists
  • Collaborate with Production on workloads, priorities, staffing, and review cadence
  • Monitor progress and communicate schedule, quality, and resource risks
  • Coordinate with partner studios and IT & Pipeline teams across locations and time zones
  • Troubleshoot lighting, rendering, compositing, colour, and pipeline issues
  • Help develop, test, and implement tools, templates, and workflows
  • Participate in production, creative, and client meetings and present work
  • Support recruiting, onboarding, training, portfolio reviews, and hiring recommendations
  • Contribute to retrospectives, workflow documentation, and studio knowledge-base best practices
  • Ensure adherence to pipeline requirements, naming conventions, and file-management standards

Requirements

  • 6+ years of production experience in lighting and compositing for CG animation, VFX, or a similar production environment, including supervising or leading artists and workflows
  • Strong portfolio or demo reel demonstrating expert understanding of light, colour, composition, visual storytelling, and shot continuity; shot breakdown expected
  • Advanced proficiency in Maya or comparable 3D software, with experience using Arnold or another production renderer
  • Strong understanding of CG lighting and compositing principles, look development workflows, render layers and passes, colour management, and scene and render optimization
  • Experience collaborating with partner studios and distributed teams across multiple time zones
  • Ability to interpret and translate feedback from Directors, clients, and key creatives into actionable notes
  • Leadership, coaching, and team-building skills
  • Experience collaborating with Directors, Supervisors, Production, Pipeline, and Technical teams
  • Ability to adapt to changes in pipeline, software, and technology
  • Working knowledge of CG software for textures/surfacing and LRC, including Unreal, Arnold, or Maya
  • Strong written and verbal communication skills
  • Excellent organizational and problem-solving abilities
  • Ability to manage multiple priorities and maintain quality standards in a fast-paced production environment
  • Working knowledge of Flow Production Tracking (formerly ShotGrid)
  • Proficiency in Google Workspace and Slack
  • Ability to maintain confidentiality
  • Strong attention to detail and commitment to artistic and technical excellence

Benefits

  • Supportive, creative, and collaborative work environment
  • Inclusive and accessible workplace
  • Equal employment opportunities
  • Accommodation throughout the recruitment process
  • Hybrid work arrangement combining in-studio and remote work
  • Global team and studio collaboration
  • Confidential handling of personal information

Job title

Job type

Full Time

Experience level

Mid levelSenior

Salary

CA$1,900 - CA$2,200 per week

Degree requirement

No Education Requirement

Tech skills

Unreal Engine

Location requirements

HybridVancouverCanada

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