Lighting and compositing supervisor leading visual execution for Kickstart Entertainment’s animation productions. Guiding lighting, rendering, compositing, artists, partner studios, and production workflows.
Responsibilities
Lead the Lighting & Comp phase in collaboration with the Producer, Director, and key creatives
Translate the approved creative vision into lighting and compositing standards, sequence looks, shot templates, light rigs, render strategies, and compositing approaches
Establish sequence and episode looks and communicate creative and technical expectations to internal and partner studio teams
Review lighting scripts, lighting masters, and LRC/FX through lighting, rendering, and compositing; provide feedback and approve work
Develop texture, surfacing, and lighting solutions that support the production's creative vision
Maintain visual continuity and technical consistency across shots, sequences, and episodes
Assess asset readiness and technical feasibility, identify risks, and develop production-friendly solutions
Provide hands-on support for key, hero, and technically complex shots
Guide, mentor, and support Lighting & Comp artists
Collaborate with Production on workloads, priorities, staffing, and review cadence
Monitor progress and communicate schedule, quality, and resource risks
Coordinate with partner studios and IT & Pipeline teams across locations and time zones
Troubleshoot lighting, rendering, compositing, colour, and pipeline issues
Help develop, test, and implement tools, templates, and workflows
Participate in production, creative, and client meetings and present work
Support recruiting, onboarding, training, portfolio reviews, and hiring recommendations
Contribute to retrospectives, workflow documentation, and studio knowledge-base best practices
Ensure adherence to pipeline requirements, naming conventions, and file-management standards
Requirements
6+ years of production experience in lighting and compositing for CG animation, VFX, or a similar production environment, including supervising or leading artists and workflows
Strong portfolio or demo reel demonstrating expert understanding of light, colour, composition, visual storytelling, and shot continuity; shot breakdown expected
Advanced proficiency in Maya or comparable 3D software, with experience using Arnold or another production renderer
Strong understanding of CG lighting and compositing principles, look development workflows, render layers and passes, colour management, and scene and render optimization
Experience collaborating with partner studios and distributed teams across multiple time zones
Ability to interpret and translate feedback from Directors, clients, and key creatives into actionable notes
Leadership, coaching, and team-building skills
Experience collaborating with Directors, Supervisors, Production, Pipeline, and Technical teams
Ability to adapt to changes in pipeline, software, and technology
Working knowledge of CG software for textures/surfacing and LRC, including Unreal, Arnold, or Maya
Strong written and verbal communication skills
Excellent organizational and problem-solving abilities
Ability to manage multiple priorities and maintain quality standards in a fast-paced production environment
Working knowledge of Flow Production Tracking (formerly ShotGrid)
Proficiency in Google Workspace and Slack
Ability to maintain confidentiality
Strong attention to detail and commitment to artistic and technical excellence
Benefits
Supportive, creative, and collaborative work environment
Inclusive and accessible workplace
Equal employment opportunities
Accommodation throughout the recruitment process
Hybrid work arrangement combining in-studio and remote work
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