Creative Manager overseeing operational activities and production lifecycle at Mistplay. Collaborating with internal teams to enhance creative outputs and manage projects efficiently.
Responsibilities
Act as the operational hub of the department, triaging and prioritizing the daily influx of DTC and B2B requests under the direction of the Creative Director.
Collaborate with the UA (User Acquisition) team to translate performance data into actionable ad concepts.
Manage the production cycle of all static (non-animated) and down-funnel assets.
Provide daily feedback to designers and copywriters.
Manage and mentor a talented team of graphic designers and copywriters.
Requirements
5+ years of creative experience, including at least 3 years leading teams in a high-velocity, performance-driven environment (in-house or agency).
Proven track record of driving creative excellence across multiple channels (performance, social media, influencers, brand, and CTV) in a high-growth environment.
Strong understanding of creative testing, iteration, and performance data analysis.
Demonstrated ability to mentor teams and develop scalable creative processes.
Degree in graphic design, visual arts, marketing, advertising, or a related creative discipline.
Manager & Creative Director leading the DOT Comm Creative Studio at TELUS. Focused on improving digital engagement and customer experience across all consumer storefronts.
Site Infrastructure Superintendent - Civil & Earthworks role for a major mining project. Oversee civil and earthworks execution including earthmoving, pit infrastructure, tailings facilities, and site development.
Art Director leading art vision and quality standards for a game studio's projects. Collaborating with production and mentoring artists in a remote - first environment to create world - class games.
Creative Manager managing the design and production of eLearning content and marketing materials. Responsible for overseeing creative services and ensuring adherence to design standards in a remote Canada setting.
Junior Art Director at The Turn Lab, a consultancy - led marketing agency in Toronto. Collaborating with a copywriter to concept and execute campaigns in a hybrid working environment.
Creative marketer turning complex concepts into engaging content at Bulletproof. Collaborating with Product, Sales, and Marketing to drive impactful messaging.
Creative Director leading a creative team at Thinkingbox, crafting digital and experiential campaigns. Collaborating with diverse talent to drive innovation and storytelling strategies.
Design Director shaping gameplay vision and leading the design team for 7 Days to Die. Collaborating with creative leadership and managing the design quality, systems, and player experience.
Creative Director at Maropost defining and evolving brand strategy and visual identity. Leading creative direction across marketing, product launches, and corporate communications for a B2B SaaS company.
Senior Design Director leading design strategy and innovation for the live service game Dead by Daylight. Collaborating with creative leadership to enhance multiplayer gameplay experiences.