Product Director strengthening 7 Days to Die’s live-service foundations at Behaviour Interactive. Driving data-informed gameplay priorities, roadmap decisions, and long-term player engagement.
Responsibilities
Support the live service strategy for 7 Days to Die and help shape gameplay and feature priorities
Partner with creative, product, and production leadership to define product goals and anticipate challenges
Make informed impact-versus-cost trade-offs
Leverage multiple data sources to identify opportunities and prioritize roadmap initiatives
Define KPIs and success criteria for gameplay features and updates
Measure feature and update impact and translate results into clear recommendations
Champion the player perspective
Help cross-functional teams make decisions that improve the overall player experience
Strengthen the game’s live service foundations and drive long-term success
Provide hands-on product leadership across strategic ownership and day-to-day execution
Requirements
Proven product management experience on a live service game
At least one year working directly on PC and/or console titles
Strong experience with gameplay and feature development
Ability to partner effectively with game designers, artists, and engineers
Advanced analytical skills
Experience using player data and insights to evaluate features, prioritize opportunities, and inform product decisions
Strong understanding of live service player communities
Ability to translate player needs and feedback into actionable product recommendations
Excellent influencing and stakeholder-management skills
Ability to create alignment in an evolving and ambiguous environment
Passion for games and a player-first mindset
Pragmatic, highly collaborative approach
Benefits
Permanent Full-Time employment
Hybrid work arrangement
Opportunity to work on 7 Days to Die, a franchise with more than 20 million players worldwide
Work with an independent studio of over 1200 employees
Work on PC, console, and mobile gaming experiences
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