Senior Gameplay Technical Lead at Behaviour Interactive shaping technical vision and execution of gameplay development for iconic Dead by Daylight.
Responsibilities
Lead high-risk, high-complexity gameplay programming initiatives involving multiple teams and disciplines, ensuring alignment with the creative vision, production goals, and player experience;
Design, implement, and evolve core gameplay systems (character controllers, combat, abilities, interactions, progression frameworks) that define the game’s technical direction, ensuring scalability, performance, and maintainability; clearly communicate this technical direction to the entire team;
Develop and promote new tools, workflows, and methodologies to improve team efficiency and long-term development outcomes;
Provide deep technical mentorship to Senior Gameplay Programmers, fostering strong programming practices, ownership of “game feel,” and the delivery of high-quality, player-focused features;
Lead profiling and optimization of critical gameplay systems (frame time, input latency, replication costs) and drive code/design reviews to ensure responsiveness, stability, and quality of the player experience;
Actively intervene during critical phases of development to resolve complex gameplay issues and maintain production momentum, ensuring the game remains playable and the content pipeline runs smoothly.
Requirements
Minimum of 15 years of experience in gameplay programming roles;
Experience on multiplatform projects and on at least one multiplayer / live game;
Experience with Unreal Engine 5 or 4 and with networked/online multiplayer games, as well as a solid understanding of client/server environments in Unreal Engine;
Expertise in C++ programming;
Proven experience defining gameplay architectures and formulating long-term technical recommendations that balance player experience, performance, scalability, and maintainability;
Excellent communication and interpersonal skills.
Benefits
Equal opportunity for everyone
Celebration of diversity of people, perspectives, and ideas
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