Resume Score

Check how well your resume matches this job before you apply.

Sign in to check score

About the role

  • Unreal Artist specializing in visual effects production using Unreal Engine at Mavericks VFX. Develops and refines Pre-Viz content, ensuring creative quality and pipeline optimization.

Responsibilities

  • Develop, iterate, and refine Pre-Viz content in Unreal Engine through to final pixel delivery.
  • Utilize Unreal Engine’s path-traced rendering capabilities as an alternative to traditional CG renderers.
  • Support real-time, volume-based Virtual Art Direction workflows as well as offline rendering pipelines.
  • Optimize assets, lighting, materials, and scenes for both real-time performance and high-quality final renders.
  • Collaborate closely with VFX Supervisors, Artists, and Technical teams to ensure creative intent is maintained throughout production.
  • Build upon Pre-Viz assets to achieve final-shot fidelity without redundant rework.
  • Identify and solve technical challenges associated with using Unreal as an offline renderer within a VFX pipeline.
  • Ensure work meets production standards, schedules, and quality expectations.
  • Troubleshoot rendering, performance, and pipeline issues efficiently under tight deadlines.

Requirements

  • Experience developing photo-real environments in Unreal Engine.
  • A keen eye for cinematic lighting.
  • Flexible asset modeling, texturing, and material development.
  • Experience working with the Movie Render Queue with particular attention to AOV output.
  • Extensive knowledge of Unreal path-tracing, Lumen Global Illumination and reflections.
  • Experience working with imported cameras and plates in Unreal.
  • Experience working in the Visual Effects Industry.
  • Time spent working on and for real-time LED stages.
  • Knowledge of farm and/or cloud-based rendering and the Deadline API.
  • Metahuman development.
  • Experience with Adobe’s Flow Production Software (AKA Shotgun, Shotgrid).

Job title

Job type

Full Time

Experience level

Mid levelSenior

Salary

CA$100,000 - CA$130,000 per year

Degree requirement

No Education Requirement

Tech skills

CloudUnreal Engine

Location requirements

RemoteCanada

Report this job

Found something wrong with the page? Please let us know by submitting a report below.