Lead Software Engineer driving production tools at Eyeline, a global creative studio in visual effects. Collaborate with multiple teams and mentor engineers to build scalable solutions.
Responsibilities
Lead the design and implementation of Houdini pipeline components, tools and workflows, solving complex problems across VFX, Data Capture, Virtual Production and Generative pipelines
Write and review high quality Python (and where relevant, HDK/C++) code that is maintainable, well-tested, and performant at production scale
Partner with Pipeline Leads and engineers to identify pain points in core components and translate them into robust APIs and frameworks that downstream tool developers can build on
Mentor mid-level and junior engineers through code review, pairing, and technical guidance
Contribute to architectural discussions, technical briefs, and user documentation, ensuring scalability and flexibility across projects
Stay current with developments in Houdini, USD, Solaris, and related technologies, bringing innovative approaches to the team
Requirements
5+ years of experience developing and supporting Houdini workflows in a production environment
Strong proficiency in Python for building and maintaining Houdini tools, with familiarity in HDK/C++ a plus
A strong background in software architecture and framework design, particularly as applied to DCC pipelines
Proven ability to lead technical initiatives from concept through delivery in a fast-paced production environment
Excellent troubleshooting and problem-solving skills for diagnosing complex issues with pipeline components and performance issues at scale
Excellent written and verbal communication skills for documenting solutions, writing technical briefs, and collaborating with artists and engineers
Experience with version control systems (particularly git) and modern software development practices including testing and CI
Deep understanding of production pipelines and artist needs across lookdev, lighting, CFX, or FX
Experience with USD and Solaris (preferred)
Experience mentoring or leading other engineers (preferred)
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