FPS Animator creating high - quality animations for weapon handling and combat sequences at NetEase Games. Collaborating with engineers to enhance gameplay within the gaming ecosystem.
Senior Gameplay Software Engineer developing compelling gameplay in UE5 at SkyBox Labs. Collaborating with teams to push innovative gameplay boundaries and solve complex challenges.
Senior Gameplay Animator driving gameplay mechanics and crafting expressive animations at Velan Studios. Collaborate with a dynamic team to create innovative gaming experiences.
Gameplay Programmer creating flexible systems for a multiplayer open - world project at Behaviour Interactive. Collaborating with designers and cross - functional teams to enhance gameplay.
Gameplay Programmer contributing to gameplay systems in Blight: Survival, a dark immersive game. Join Behaviour Interactive's impactful development team in Montreal.
Senior Unity Developer for iLogos Game Studios developing football manager games. Focused on design, implementation, and collaboration in a fully remote environment.
Senior Gameplay Programmer developing gameplay systems for AAA title. Collaborating with designers and programming in Unreal Engine 4/5 within an Agile team in Montreal.
Unity Content Artist creating and implementing high - quality 2D game assets for profitable live games. Collaborating with design teams and leveraging AI tools to enhance production efficiency.
Unity Content Artist creating and implementing 2D assets for slot gameplay in a hybrid role at Big Viking Games. Supporting both slot - specific and general content in a fast - paced environment.