Senior/Lead gameplay animator crafting responsive character movement, controls, and camera systems for NetEase Games’ AAA FPS projects. Owning animation features from prototype through in - game polish.
Unreal Engine Developer building gameplay systems for iLogos Game Studios, a mobile game development partner. Implementing and optimizing Unreal Engine 5 features with C++ and Blueprints.
Lead Gameplay Designer prototyping FPS combat and progression systems for BulletFarm’s independent AAA studio. Shaping a new co - op action game from early development through a planned 2029 launch.
Senior gameplay animator crafting responsive, character - driven animation for Velan Studios’ video games. Collaborating with designers and engineers across prototyping, engine integration, and polished production.
Gameplay Programmer developing mechanics for Behaviour Interactive’s horror game Dead by Daylight. Implementing, optimizing, and testing features with designers, artists, animators, and QA.
Senior Unreal Engineer building a Supercell - backed mobile adventure game. Owning gameplay features, architecture, and mobile performance in a lean remote team.
Senior Gameplay Animator creating high - quality gameplay animations for combat - focused AAA game. Joining Keywords Studios for a short - term contract in a collaborative team environment.
Data Capture Specialist capturing gameplay data for AI systems at Your Software Supplier. Requires a passion for AAA games and technical proficiency in data capture tools.
Gameplay AI Software Engineer for Blackbird Interactive developing original game in Unreal Engine 5. Collaborating on gameplay features and systems in a flexible remote work environment with Canadian candidates only.
Senior Software Engineer developing gameplay and engine systems for original game in Unreal Engine 5. Collaborating with cross - functional teams to deliver a polished and fun gaming experience.