Senior Gameplay Programmer developing and maintaining high-quality games using Unreal Engine. Collaborating with teams to create immersive and engaging experiences for users.
Responsibilities
Design, implement, and maintain gameplay systems using Unreal Engine.
Collaborate with designers, artists, and other engineers to create and refine gameplay features.
Utilize Unreal Engine's multiplayer framework to develop robust and scalable multiplayer experiences.
Implement and optimize the Gameplay Ability System to create dynamic and responsive gameplay mechanics.
Debug and resolve gameplay issues to maintain high-quality gameplay standards.
Requirements
At least 4 years of experience in gameplay programming
Proficient in C++ programming
Strong understanding of Unreal Engine's multiplayer framework
Experience with Spell-Based Games
Shipped at least one premium multiplayer title as a game programmer
Lead Software Engineer shaping the technical execution of a new original game in Unreal Engine 5. Oversee engineering efforts, establish workflows, and mentor developers in a remote - friendly environment.
Senior Software Engineer developing gameplay and engine systems for original game in Unreal Engine 5. Collaborating with cross - functional teams to deliver a polished and fun gaming experience.
Principal Gameplay Programmer developing and maintaining tools for game systems at People Can Fly. Working on AAA titles with a creative team using Unreal Engine.
Supervisor for Community Programs at the City of Toronto. Overseeing Supportive Housing and Homemakers and Nurses Services program operations with a focus on client care and staff management.
Gameplay Engineer specializing in C++ and Unreal Engine for remote game development. Collaborating with teams to implement and optimize gameplay systems across various projects.
Intermediate C++ Software Engineer joining SkyBox Labs, contributing to Minecraft universe development with gameplay systems. Collaborating in a hybrid team environment and driving feature improvements.
FPS Animator creating high - quality animations for weapon handling and combat sequences at NetEase Games. Collaborating with engineers to enhance gameplay within the gaming ecosystem.
Senior Gameplay Software Engineer developing compelling gameplay in UE5 at SkyBox Labs. Collaborating with teams to push innovative gameplay boundaries and solve complex challenges.
Senior Gameplay Animator driving gameplay mechanics and crafting expressive animations at Velan Studios. Collaborate with a dynamic team to create innovative gaming experiences.
Gameplay Programmer creating flexible systems for a multiplayer open - world project at Behaviour Interactive. Collaborating with designers and cross - functional teams to enhance gameplay.