Gameplay Programmer at Red Barrels collaborating on immersive features for horror games. Requires extensive C++ experience and a passion for game development in a creative studio environment.
Responsibilities
You will work closely with artists, designers, and other programmers to help develop immersive features that support the player experience.
Assess task complexity and break down work to meet project milestones.
Write clear, maintainable, portable, and highly functional code.
Identify issues and opportunities, and brainstorm to find interesting solutions.
Perform other related tasks within Red Barrels' programming team and contribute to all aspects of The Outlast Trials' development.
Be results-oriented and enjoy working with fast, efficient iterations.
Work with the designer to create user-friendly visual scripts for networking.
Requirements
5+ years of professional C++ experience and experience in game development programming.
Familiarity with current gameplay and game systems trends.
Experience working on a multiplayer or live game.
Knowledge of Unreal Engine 4.
AI experience is a plus.
Familiarity with bug-tracking software (e.g., Jira) and version control systems (e.g., Perforce).
Passionate, solution-oriented, proactive, and autonomous.
Enjoys analyzing competitors' games and providing references for 3C, gameplay ingredients, and core mechanics across different game types.
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