3D Modeler/Artist developing immersive 3D environments for a VR application with Aequilibrium in the Blue Economy project.
Responsibilities
Develop 3-6 customized 360-degree 3D environments aligned with specific marine career paths
Model 3D props and environmental features optimized for mobile VR performance on Meta Quest 3
Develop realistic 3D character models for NPCs, including support for audio and lip-syncing
Work closely with our product team and cultural advisors to incorporate Traditional Ecological Knowledge (TEK) and specific regional aesthetics into the visual experience
Implement workflows to ensure high visual fidelity while maintaining the performance standards required for a smooth 360-degree VR experience.
Requirements
Proven experience in 3D modeling and environment art specifically for VR (Meta Quest pipeline preferred)
Expert knowledge of 3D modeling software (e.g., Blender, Maya, ZBrush) and integration within the Unity engine
A strong portfolio showcasing realistic natural settings, particularly marine, coastal, or arctic environments
Excellent communication skills to participate in ideation workshops and align designs with project-specific branding and cultural requirements
Experience or training in culturally sensitive design; an understanding of Indigenous protocols and storytelling is highly valued.
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