About the role

  • Lead 3D Artist for game studio delivering large IPs in a collaborative environment. Oversee art teams while creating 3D assets and guiding visual direction.

Responsibilities

  • Work closely with the Art Director and project leadership as well as the dev team to define and communicate direction for this IP.
  • Explore, revise and iterate on pipelines and gameplays quickly and efficiently.
  • Provide in-depth research and reference materials to help drive visual development.
  • Consistently deliver asset work of the highest caliber that can inspire the team.
  • Delegate and direct responsibilities where needed, and proactively seek out and present solutions to problems.
  • Work with technical artists to come up with the most optimal and effective solutions to visualizing the art direction.
  • Work with production to provide estimates and ensure timely delivery of deliverables.
  • Help establish best practices and help write documentation to further organize and align the team.

Requirements

  • 4+ years of industry experienceExperience leading art teams, in a senior or lead capacity.
  • Expertise in Maya and Unreal Engine.
  • Ability to create 3D production assets and Substance materials (Painter and/or Designer).
  • Ability to work in a collaborative environment with different disciplines outside of art

Job title

Job type

Full Time

Experience level

Senior

Salary

CA$98,000 - CA$125,000 per year

Degree requirement

Bachelor's Degree

Tech skills

Unreal Engine

Location requirements

RemoteCanada

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