About the role

  • Senior VFX Artist needed for high-quality visual effects in AAA game title development. Join a creative global team focused on innovative game experiences.

Responsibilities

  • Create/implement particle-based and shader-driven special effects;
  • Seamlessly integrate them into gameplay or cinematics;
  • Mentor and provide feedback to other artists;
  • Ensure visual effects meet performance budgets;
  • Use visual scripting to drive effect logic.
  • Maintain artistic direction and quality;
  • Produce high-quality visual effects that are technically and artistically appropriate for the project’s universe and visual direction;
  • Collaborate with the Art Director to define the artistic vision and uphold quality standards throughout development;
  • Translate art concepts and game design documentation into prototypes and implement them as real-time visual effects in the game;
  • Oversee and facilitate the creation of ambient effects that enhance atmosphere, support storytelling, and bring the world to life;
  • Deliver work that meets specifications and maintain workflows within deadlines;
  • Work closely with production on task assignment and scheduling to meet deadlines while ensuring a healthy work–life balance.

Requirements

  • Proven experience as a Visual Effects artist;
  • Knowledge of stylized effects;
  • Shader development skills;
  • Experience with particle systems (Niagara, VFX Graph, Houdini);
  • Proficiency in Maya or equivalent software;
  • Excellent communication skills;
  • Proactive problem-solving ability.
  • Must maintain frequent contact with client stakeholders to align VFX work with animation, combat design, and engineering.
  • Must proactively identify risks related to performance, readability, and consistency when converting legacy assets.
  • Strong knowledge of real-time stylized VFX, shader creation, and visual scripting (Blueprint-style systems) is required.
  • Ability to strike the right balance between artistic direction and technical constraints is essential.
  • Effective communication is required: ability to liaise with design, animation, lighting, and engineering teams independently and validate effects directly in-game.
  • Must thrive in a tool-driven client environment where automation, reusability, and scalability are expected.
  • Must adapt legacy VFX assets to modern physically-based rendering/shader pipelines without losing the original intent.
  • Acts as a mentor: helps guide partners and junior VFX artists to balance artistic vision with execution efficiency.
  • Should be a passionate player of melee action games and understand how VFX timing, readability, and style influence combat feel.
  • VFX artists must be performance-conscious and gameplay-focused, not just style-driven.
  • Comfortable creating VFX shaders, programming effect logic, and debugging complex real-time effects.
  • Capable of supporting automation in VFX pipelines (for example, procedural Houdini systems, batch conversion of legacy particle banks).
  • Able to integrate traditional particle/flipbook-style VFX into modern GPU-based workflows (VFX Graph, internal systems).
  • Proficiency in English is required due to regular interactions with stakeholders and partners outside Quebec.
  • Nice to have: shipped commercial AAA titles; experience with game engines; ability to paint VFX textures and create flipbooks.

Benefits

  • A benefits package 100% paid by PCF.
  • The insurance provider reimburses eligible claims at 100% (up to $1,000 of services per year), with family or individual coverage.
  • Comprehensive dental coverage, including major dental care.
  • Employer RRSP contribution matched at 4% pre-tax, 100% vested from day one.
  • One week of paid time off during the winter holidays.
  • 20 days of paid vacation and 5 paid sick days.
  • Free virtual health and mental wellness sessions included in the plan for members and their dependents.
  • Opportunities for personal development and the chance to work in a global environment.
  • The opportunity to work within a creative team of people who are passionate about what they do.

Job title

Job type

Full Time

Experience level

Senior

Salary

Not specified

Degree requirement

Bachelor's Degree

Tech skills

Flux

Location requirements

RemoteCanada

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