Senior 3D Environment Artist creating realistic textures and models for game environments. Join Behaviour Interactive in Montreal to contribute to innovative gaming experiences.
Responsibilities
Create the various assets required for game environment production, including textures and materials
Ensure optimal game performance by understanding and adhering to technical constraints
Communicate with stakeholders to fully understand game design needs and requirements
Maintain optimal game performance by applying technical guidelines
Requirements
Proficiency in Maya
In-depth knowledge of Substance Painter, Substance Designer, ZBrush, and Photoshop
Relevant experience developing with Unreal Engine
Strong understanding of PBR techniques
Ability to work in a team and communicate in French and English
3D Character Artist creating and overseeing high - quality characters for AAA games. Collaborating with cross - functional teams to ensure artistic and technical standards are met.
Senior Motion Designer at The Heist creating diverse motion design and animation for various projects. Collaborating with a dynamic team and leading projects while pushing creative boundaries.
Intermediate Motion Designer at The Heist creating 2D and 3D motion content for diverse projects. Collaborating with creative leads and maintaining high design standards in a vibrant work environment.
Junior Motion Designer at The Heist responsible for 2D and 3D animations on various media. Engaging in creative projects from sketch to final animation for campaigns and designs.
Lead 3D Artist to train and guide artists for AAA Sci - fi action title. Work in a creative environment with flexible arrangements at Blackbird Interactive.
Animator creating 3D character animations for video games at Digital Extremes. Collaborating with animation team to deliver high - quality work for next - gen gaming.
Senior Animator at Bardel Entertainment producing high - quality 3D animations and collaborating with teams. Mentoring junior animators and enhancing storytelling in animated feature films.
Senior VFX Artist creating high - quality VFX effects for Behaviour Interactive's game Blight: Survival. Collaborating with a talented team on cutting - edge video game projects.
Senior Environment Artist at Gamemode One designing and building environment art for an unannounced indie game. Leading visual targets and collaborating closely with art and game design teams.