Animator creating 3D character animations for video games at Digital Extremes. Collaborating with animation team to deliver high-quality work for next-gen gaming.
Responsibilities
Create 3D character animation under the direction of the Lead Animator/Animation Director and Producer
Consistently create convincing performances and characters with complex personalities
Demonstrate an excellent sense of timing and animation fundamentals
Understand and compensate for the limitations of how gameplay and real-time issues can affect animations
Coordinate with artists and programmers to bridge the gap between technical specifications needed for animation and maintaining the artistic vision
Contribute innovative and original ideas toward all aspects of game production and development
Deliver work on time and according to schedule as prepared by the Producer
Multitask effectively, prioritize competing demands, and follow through on details
Other responsibilities as assigned
Requirements
A demo reel that demonstrates excellent animation skills
3+ years of related experience
Excellent communication, interpersonal and organizational skills
Have a genuine enthusiasm and interest in video games
Above average ability to animate 3D characters for a state of the art next-gen game engine
Experience with software tools required for character animation such as Maya and/or 3D Max
Strong problem-solving skills that allow you to work independently as well as collaboratively
Passion for video games and be able to adapt and have fun in our fast-paced environment.
3D Character Artist creating and overseeing high - quality characters for AAA games. Collaborating with cross - functional teams to ensure artistic and technical standards are met.
Senior Motion Designer at The Heist creating diverse motion design and animation for various projects. Collaborating with a dynamic team and leading projects while pushing creative boundaries.
Intermediate Motion Designer at The Heist creating 2D and 3D motion content for diverse projects. Collaborating with creative leads and maintaining high design standards in a vibrant work environment.
Junior Motion Designer at The Heist responsible for 2D and 3D animations on various media. Engaging in creative projects from sketch to final animation for campaigns and designs.
Lead 3D Artist to train and guide artists for AAA Sci - fi action title. Work in a creative environment with flexible arrangements at Blackbird Interactive.
Senior Animator at Bardel Entertainment producing high - quality 3D animations and collaborating with teams. Mentoring junior animators and enhancing storytelling in animated feature films.
Senior VFX Artist creating high - quality VFX effects for Behaviour Interactive's game Blight: Survival. Collaborating with a talented team on cutting - edge video game projects.
Senior Environment Artist at Gamemode One designing and building environment art for an unannounced indie game. Leading visual targets and collaborating closely with art and game design teams.
Intermediate 2D Artist/Animator for remote contract position creating game - ready assets for YoWorld. Collaborate with internal teams to deliver quality art and animation on time.