Senior Environment Artist at Gamemode One designing and building environment art for an unannounced indie game. Leading visual targets and collaborating closely with art and game design teams.
Responsibilities
Lead environment art from production to release for an unannounced indie title
Build visual targets and reliable pipelines for materials, props, and scenes
Collaborate with the Senior Artist and Game Director on game design and art direction
Ensure environments are stable and shippable for PC Early Access
Requirements
Experience in environment art production, with a focus on stylized low-poly design
Proficiency in 3D art tools (ZBrush, Blender, Substance)
Strong understanding of Unity game engine and asset integration
Ability to collaborate effectively with a cross-disciplinary team
Experience in performance optimization and pipeline management
Benefits
Unlimited paid time off, with a 2-week minimum
Flexible hybrid schedule, with a focus on in-office
Health Spending Account of $3000/year
Charitable matching of $2000/year
Investment in professional development, with support from external consulting
Access to the benefits above without a probationary period
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