Senior Environment Artist at Gamemode One designing and building environment art for an unannounced indie game. Leading visual targets and collaborating closely with art and game design teams.
Responsibilities
Lead environment art from production to release for an unannounced indie title
Build visual targets and reliable pipelines for materials, props, and scenes
Collaborate with the Senior Artist and Game Director on game design and art direction
Ensure environments are stable and shippable for PC Early Access
Requirements
Experience in environment art production, with a focus on stylized low-poly design
Proficiency in 3D art tools (ZBrush, Blender, Substance)
Strong understanding of Unity game engine and asset integration
Ability to collaborate effectively with a cross-disciplinary team
Experience in performance optimization and pipeline management
Benefits
Unlimited paid time off, with a 2-week minimum
Flexible hybrid schedule, with a focus on in-office
Health Spending Account of $3000/year
Charitable matching of $2000/year
Investment in professional development, with support from external consulting
Access to the benefits above without a probationary period
Senior VFX Artist creating real - time special effects for Digital Extremes, an independent video game studio. Collaborating across art, design, audio, and development on Warframe and Soulframe.
Senior Unity Technical Artist creating and integrating 2D/3D assets, VFX, shaders, and animations for Seismic Squirrel’s narrative RPG videogames. Optimizing visuals, solving art challenges, and collaborating remotely across development teams.
Technical Artist optimizing art pipelines, shaders, and mobile - game performance for Ludia, a Montreal mobile - game studio. Bridging art and programming across multiple game projects.
Technical Artist optimizing art pipelines, shaders, and assets for Ludia’s mobile games in Montréal. Bridging art and programming while supporting artists and improving production workflows.
AI Motion Designer and Video Editor creating B2B marketing content for Intercept, an award - winning technology marketing agency. Developing motion assets and AI - assisted production workflows for enterprise clients.
Motion & Graphic Designer responsible for video and visual production pipeline at Stratosphere, a crypto media company. Collaborating on initial strategy, concepts, and execution for brand narratives.
Motion Designer creating high - performing marketing creatives for mobile games. Collaborating to produce engaging ads, trailers, and promotional content that drive installs and player engagement.
Drainage Design 3D Modeler creating detailed engineering drawings and 3D models for civil infrastructure projects. Collaborating with engineers on drainage and stormwater systems.
Motion Designer at Bunsen creating engaging 2D and 3D animations for complex scientific and technical narratives. Collaborating with design leads to elevate client branding through motion.
Motion & Graphic Designer creating and managing video and visual production for a crypto media startup. Leading strategy and execution with a strong emphasis on Web3 expertise.