Lead VFX Artist overseeing high - quality visual effects production for AAA titles at People Can Fly. Collaborating with global teams while using Unreal Engine to create engaging gaming experiences.
3D FX Artist responsible for creating weapons, gadgets, and environment FX for Unreal Engine FPS. Seeking a passionate individual for a studio deeply engaged in game development.
Senior Technical Artist designing AI - driven workflows for next - gen game development at Unity. Collaborate on AI - powered pipelines and tools to innovate game creation techniques.
Senior 3D Generalist creating the next generation AR content at Playhybrid. Collaborating with teams to ensure high - quality visual fidelity and optimal performance in real - time AR experiences.
Senior Animator working closely with the Lead Animator to create high quality animation content. Collaborating with various disciplines for real time gameplay and cinematic production in games.
Senior Cutout animator at TONIC DNA creating 2D animations for Cordell Barker's latest project. Remote with hybrid work options requiring experience in Toon Boom Harmony.
Senior Character Artist at Compulsion Games creating high - quality 3D characters that define visual identities. Collaborating with cross - disciplinary teams to bring game worlds to life.
Senior 3D & Motion Designer creating motion - led brand expressions and immersive designs at Prospekt. Leading visual execution across digital channels for brand campaigns and environments.
Senior Designer at Akcelo creating visually engaging brand experiences in a hybrid work environment. Collaborating across teams to deliver impactful designs and innovative solutions.
Lead Animator at Warner Bros. Games Montréal creating AAA - quality animations for gameplay and cinematics. Collaborating with leadership to uphold artistic standards and mentoring the animation team.