About the role

  • 3D Artist creating artwork for tactical Remaster in a game studio. Contributing to a four-day work week and flexible work arrangements.

Responsibilities

  • Work closely with the Art Lead and dev team to develop artwork for a tactical Remaster.
  • Amend RTS assets and terrain to have a modern PBR response and updated aesthetic.
  • Apply new Set Decoration for existing maps that fit with the design brief.
  • Explore, revise, and iterate on pipelines and gameplans quickly and efficiently.
  • Consistently deliver asset work of the highest caliber that can inspire the team.

Requirements

  • 2+ years of industry experience
  • Ability to work in a proprietary game engine.
  • Ability to create 3D production assets and Substance materials (Painter and/or Designer).
  • Experience with RTS - the successful candidate will be able to speak to the read requirements of a game of this genre.
  • Ability to work in a collaborative environment, experience with Art Leads.

Benefits

  • four-day work week
  • in-studio, remote within Canada, and hybrid work arrangements as permanent options to our employees

Job title

Job type

Contract

Experience level

JuniorMid level

Salary

CA$75,000 - CA$85,000 per year

Degree requirement

No Education Requirement

Location requirements

RemoteCanada

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