Junior Motion Designer at The Heist responsible for 2D and 3D animations on various media. Engaging in creative projects from sketch to final animation for campaigns and designs.
Responsibilities
2D and 3D (leaning 2D) animation for platforms including but not limited to web, social media, out of home activations and good ol’ standalone content
A willingness to learn new skills and software driven by your own curiosity
Keep up to date with current design, visual art trends and best practices
Accurately estimate time to assigned tasks
Adapt to project roadblocks with a solution driven approach
Requirements
0-2 years at an agency or animation studio
Comfortable using the Adobe suite, especially After Effects
Demonstrate graphical 2D and 3D (leaning 2D) motion design skills in your portfolio
A demo reel or portfolio demonstrating a well rounded and nuanced motion portfolio
Ability to take direction and feedback
Ability to hit deadlines, work in a team, but also go solo from time to time
Experience using C4D, Blender or Maya and Redshift is a big bonus
3D Character Artist creating and overseeing high - quality characters for AAA games. Collaborating with cross - functional teams to ensure artistic and technical standards are met.
Senior Motion Designer at The Heist creating diverse motion design and animation for various projects. Collaborating with a dynamic team and leading projects while pushing creative boundaries.
Intermediate Motion Designer at The Heist creating 2D and 3D motion content for diverse projects. Collaborating with creative leads and maintaining high design standards in a vibrant work environment.
Lead 3D Artist to train and guide artists for AAA Sci - fi action title. Work in a creative environment with flexible arrangements at Blackbird Interactive.
Animator creating 3D character animations for video games at Digital Extremes. Collaborating with animation team to deliver high - quality work for next - gen gaming.
Senior Animator at Bardel Entertainment producing high - quality 3D animations and collaborating with teams. Mentoring junior animators and enhancing storytelling in animated feature films.
Senior VFX Artist creating high - quality VFX effects for Behaviour Interactive's game Blight: Survival. Collaborating with a talented team on cutting - edge video game projects.
Senior Environment Artist at Gamemode One designing and building environment art for an unannounced indie game. Leading visual targets and collaborating closely with art and game design teams.
Intermediate 2D Artist/Animator for remote contract position creating game - ready assets for YoWorld. Collaborate with internal teams to deliver quality art and animation on time.