Technical Animator Intern at Behaviour Interactive crafting innovative experiences for video games. Responsibilities include designing tools and pipelines, working with a talented team.
Responsibilities
Understand the technical vision of animation development.
Modify and improve rigs and perform model skinning.
Bring static characters to life; add widgets, controllers, and bones to characters while ensuring animations are properly integrated.
Learn the impact of the methods used during production.
Support animators to optimize the integration and use of animations in the game engine.
Complete assigned tasks on time while communicating effectively with the artists involved in the production.
Requirements
Strong knowledge of technical animation: rigging, skinning, integration, and 3D animation.
Experience with Unreal Engine.
Knowledge of the GameMesh optimization pipeline and UVs.
Good knowledge of Autodesk Maya; knowledge of Python and Blender is considered an asset.
Excellent organizational skills, with the ability to thrive in a dynamic environment.
Ability to clearly communicate technical ideas and intentions to artistic teams.
Bonne connaissance de l’animation technique; rigging, skinning, intégration et animation 3D ;
Expérience avec le moteur de jeu Unreal Engine
Connaissance du pipeline d'optimisation de GameMesh et des UV ;
Bonne connaissance du logiciel Autodesk Maya, la connaissance de Python et Blender sera considérée comme des atouts ;
Excellentes capacités d’organisation, avec une aptitude à évoluer efficacement dans un environnement dynamique ;
Capacité à communiquer clairement des idées et intentions techniques aux équipes artistiques.
Benefits
Flexible work policy
Delicious FREE breakfasts and lunches prepared by our chef at the Montreal office bEstro 👨🍳
$250 BEHappy reimbursement to spend on whatever makes you... happy!
An opportunity to grow your skills and potentially be offered a full-time position at the end of your internship 🤩
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