Lead Gameplay Programmer at Compulsion Games collaborating with teams to develop engaging gameplay features. Mentoring a small team while maintaining a positive and inclusive work culture.
Responsibilities
Proactively collaborates with art, animation, realization, and design teams to develop gameplay features and systems.
Works on proof of concepts for technical improvements, debugging, and polishing various developed features.
Acts as a mentor to the gameplay programming team of 6-8 people.
Empowers and guides team members to grow professionally in a supportive environment.
Requirements
Experience with Unreal Engine is preferable, showing that you have mastered at least one engine is mandatory.
You should be a skilled and confident programmer using C++.
Excellent communication skills to collaborate effectively with a diverse group of artists, designers, and animators.
A desire to learn regardless of your level of seniority and share your expertise with others.
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