Character Performance Animator designing and executing key animations for cinematic game experiences at NetEase Games. Collaborating with cross-functional teams to enrich character performances and storytelling.
Responsibilities
Lead the design and execution of performance animation for key story sequences and interactive cinematics, overseeing facial performances, dialogue scenes, and action-driven performances to ensure emotional authenticity and cinematic quality.
Collaborate closely with Art, Design, and Engineering teams to establish and maintain production pipelines and quality standards for performance animation, ensuring consistency in character emotions and visual storytelling.
Define production guidelines and animation standards for facial performances, dialogue scenes, and character acting, driving scalable and efficient content creation workflows while continuously improving quality and productivity.
Leverage experience from the film and game industries to optimize motion capture and keyframe animation pipelines, solve technical challenges, and enhance the overall quality and expressiveness of character performances.
Requirements
Bachelor's degree or above in Animation, Film, Directing, Digital Media Arts, or related disciplines preferred.
3+ years of experience as an Animation Director, Action Director, Performance Animator, or related role in the film or game industry. Candidates must provide portfolio examples demonstrating both action-oriented and subtle dramatic performances.
Deep understanding of cinematic language, character acting, and emotional storytelling. Ability to independently deliver high-quality performances ranging from facial animation and dialogue scenes to action-driven sequences.
Proficiency in motion capture data processing, keyframe animation, and in-engine performance integration. Ability to solve technical challenges throughout the animation production pipeline.
Strong cross-functional collaboration and communication skills, with the ability to work effectively with Art, Design, and Engineering teams to drive production standards and pipeline execution.
Strong industrialized production mindset. Experience establishing animation standards, optimizing workflows, and improving team-wide delivery quality is highly preferred.
Ability to thrive in a fast-paced production environment. Prior experience in film production studios or cinematic teams is a plus.
Motion & Graphic Designer responsible for video and visual production pipeline at Stratosphere, a crypto media company. Collaborating on initial strategy, concepts, and execution for brand narratives.
Motion Designer creating high - performing marketing creatives for mobile games. Collaborating to produce engaging ads, trailers, and promotional content that drive installs and player engagement.
Drainage Design 3D Modeler creating detailed engineering drawings and 3D models for civil infrastructure projects. Collaborating with engineers on drainage and stormwater systems.
Motion Designer at Bunsen creating engaging 2D and 3D animations for complex scientific and technical narratives. Collaborating with design leads to elevate client branding through motion.
Motion & Graphic Designer creating and managing video and visual production for a crypto media startup. Leading strategy and execution with a strong emphasis on Web3 expertise.
Environment Artist developing convincing environment art for third person shooter using Unreal Engine 5. Collaborating with creative leads and other teams at Blackbird Interactive in Vancouver, Canada.
Senior Technical Animator implementing gameplay features into the game engine for AAA titles. Collaborating with teams to optimize animation and ensure quality production.
3D Modeler utilizing 3D modeling software to create custom Earmold and In - The - Ear products in Kitchener. Collaborating with technicians and ensuring adherence to quality standards.
Motion Designer creating engaging video ads for social media platforms at Replika. Focused on crafting content that drives user engagement and supports product growth.
Lead Technical Artist at Torn Banner Studios creating innovative game experiences. Collaborating across teams to drive technical excellence and production efficiency.