Senior Tech Animator creating high-quality animations for multiplayer games at Offworld Industries. Collaborating with designers and programmers to ensure functionality and visual fidelity.
Responsibilities
Create high-quality full-body and first-person animations using both keyframe and motion capture techniques
Implement and integrate animations into the game engine
Manage the animation quality of final assets in-engine
Rig complex assets including characters, vehicles, and intricate weapon props
Troubleshoot animation-related issues within the game engine
Work in close collaboration with the Lead Animator
Support with the triage and resolution of animation bugs
Stay up-to-date with the latest animation techniques and industry trends
Requirements
5+ years of professional experience in technical animation or animation-focused technical roles in game development
Deep understanding of animation fundamentals and their application in real-time environments
Extensive experience with game engine animation systems (Unreal Engine, Unity, or proprietary engines)
Strong background in rigging, skinning, retargeting, IK/FK systems, and animation blending
Proven experience building and shipping artist-facing tools or pipeline solutions
Excellent communication skills and the ability to collaborate across multiple disciplines
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