Motion Design Intern supporting 2D/3D animation, branded content, and campaign production at The Heist, Thinkingbox’s motion design and post - production studio.
Motion Design Intern supporting 2D/3D animation, branded content, and campaign production at The Heist, Thinkingbox’s motion design and post - production studio.
Motion Design Intern supporting 2D/3D animation, branded content, and broadcast projects at The Heist. Building studio experience with Adobe tools alongside experienced designers and directors.
VFX and motion design intern creating real - time gameplay effects for Ludia’s mobile games. Integrating particles and animation into an in - house engine while learning through mentorship.
Senior Technical Animator integrating character rigs and animation systems in Unreal Engine. Building realistic AAA sci - fi FPS characters for Behaviour Interactive, a Montreal video game studio.
Motion Designer creating high - converting video ads for Mistplay, a mobile gaming loyalty app. Editing UGC, gameplay, and motion graphics for user acquisition campaigns.
Technical Animator creating character, weapon, vehicle, and gameplay animations in Maya and Unreal Engine 5. Supporting Offworld’s large - scale multiplayer shooter titles, including Squad and Starship Troopers: Extermination.
Senior Material and Texture Artist creating photorealistic textures, shaders, and materials for Article’s digital furniture experiences. Supporting CG production, material libraries, and physical - to - digital workflows.
Lead VFX Artist shaping real - time visual effects for Velan Studios’ original and existing game properties. Leading artists, workflows, optimization, and cross - disciplinary production in Toronto.
Senior Texture Artist creating realistic environment textures for Behaviour Interactive’s Dead by Daylight. Improving materials, workflows, and Unreal Engine integration for immersive horror gameplay.
Senior Texture Artist creating PBR textures, materials, and trim sheets for real - time game environments. Supporting visual quality and optimisation at Side, a global video game services provider.
Senior 3D Artist creating game - ready assets for Side, a global video game development and services provider. Modeling, optimizing, and integrating assets into Unreal Engine.
Traditional 2D Animator creating hand - drawn character and prop animation for Bardel Entertainment’s animated productions. Revising shots and collaborating with creative and production teams in a hybrid Vancouver studio environment.
Technical Artist optimizing art pipelines, shaders, and mobile - game performance for Ludia, a Montreal mobile - game studio. Bridging art and programming across multiple game projects.
Technical Artist optimizing art pipelines, shaders, and assets for Ludia’s mobile games in Montréal. Bridging art and programming while supporting artists and improving production workflows.
Drainage Design 3D Modeler creating detailed engineering drawings and 3D models for civil infrastructure projects. Collaborating with engineers on drainage and stormwater systems.
Senior Technical Animator implementing gameplay features into the game engine for AAA titles. Collaborating with teams to optimize animation and ensure quality production.
Animation Technical Artist supporting animation production workflows at Bardel Entertainment. Maintaining tools and troubleshooting technical challenges in animation pipelines.
Houdini Crowd Artist at Cinesite collaborating on crowd simulations and animations for films. Engaging with animation teams to enhance creative options and improve quality in visual projects.
Technical Artist creating and integrating assets for high - end 2D and 3D visuals. Collaborating in a hybrid environment involving AAA game art and production at VOLTA.
Technical Animator Intern at Behaviour Interactive crafting innovative experiences for video games. Responsibilities include designing tools and pipelines, working with a talented team.
The average salary for 3d artists in Canada is $134,341 per year. This is based on 13 job openings.
| Experience | Number of roles analyzed | Average salary |
|---|---|---|
| Entry (3D Artist) (0-1 yrs) | 0 | — |
| Junior 3D Artist (1-2 yrs) | 2 | $75,500 |
| Mid-level 3D Artist (2-4 yrs) | 3 | $112,000 |
| Senior 3D Artist (5-9 yrs) | 10 | $133,946 |
| Lead 3D Artist (10+ yrs) | 1 | $255,975 |
We analyzed 2 job listings and found it takes about 6 days for employers to close a job opening.
We reviewed 98 job postings and found the top skills employers ask for most often are: